Wednesday, 25 April 2018 00:43
ENDLESS SPACE 2 V1.2.23.38541 S5 GOLD-Public (64-bit)

Click on buttons to toggle visibility. Click on STACK buttons to toggle visibility of stack traces.
00:43:52:833DefaultSTACKStarting the application, version is V1.2.23.38541 S5 GOLD-Public (64-bit)...
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00:43:52:836DefaultSTACKRunning 64-bit mode...
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00:43:52:836DefaultSTACKGame directory is "C:\Users\Aaron\Documents\Endless Space 2".
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00:43:52:836DefaultSTACK[Steam] Available game languages are 'english,german,french,koreana,spanish,schinese,tchinese,russian,polish,brazilian', current game language is 'english'.
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00:43:52:836DefaultSTACK[Steam] Steam user id is '0x01100001060443dd'.
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00:43:52:836DefaultSTACK[Steam] Steam user name is 'blaze3114'.
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00:43:52:836DefaultSTACKLoading registry file 'G:/second libary /steamapps/common/Endless Space 2\Registry.xml'...
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00:43:52:836DefaultSTACKRegistry file 'C:\Users\Aaron\Documents\Endless Space 2\Registry.xml' does not exist.
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00:43:52:836DefaultSTACKLoading registry file 'C:\Users\Aaron\Documents\Endless Space 2\Users\100942813\Registry.xml'...
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00:43:53:284AudioSTACKInitializing the Wwise sound engine...
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00:43:53:284AudioSTACKSound engine initialized.
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00:43:53:284AudioSTACK4 audio modules have been loaded.
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00:43:53:284Audio, DataSTACK782 LipSync Data successfully loaded
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00:43:53:284DefaultSTACKPlaying with 11 downloadable content(s): Newsletter Hero Sophons, Stellar Prisoner, Target Locked, Halloween Update, DLC Vaulters Free Content, DLC Vaulters, Update 5, Endless Day Update, Make War Not Love, Minor DLC Quests, Minor DLC Music.
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00:43:53:284DefaultSTACKPlaying with 5 activated downloadable content(s): Newsletter Hero Sophons, DLC Vaulters, Update 5, Minor DLC Quests, Minor DLC Music.
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00:43:53:284DefaultSTACKHello 'blaze3114'!
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00:43:53:284DefaultSTACKChanging display settings to 2560x1440, 59Hz...
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00:43:53:284DefaultSTACK... switching to 2560x1440 (59) Fullscreen...
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00:43:53:284DefaultSTACKSetting the general quality level to '5'.
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00:43:54:553DefaultSTACKCurrent game language is 'english'.
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00:43:54:553DataSTACKThe database of type 'Amplitude.Unity.Localization.LocalizationDatatableElement' failed to load the file 'G:/second libary /steamapps/common/Endless Space 2/Public/Localization\english\ES2_Localization_Assets_Locales.xml'. The following exception was raised: System.IO.DirectoryNotFoundException: Could not find a part of the path "G:\second libary\steamapps\common\Endless Space 2\Public\Localization\english\ES2_Localization_Assets_Locales.xml". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean isAsync, Boolean anonymous) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess) at Amplitude.Unity.Framework.Datatable`1[Amplitude.Unity.Localization.LocalizationDatatableElement].LoadFromFile (System.String path, Amplitude.Xml.Serialization.XmlAttributeOverride[] overrides, Amplitude.Xml.Serialization.XmlExtraType[] extraTypes) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean isAsync, Boolean anonymous) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess) at Amplitude.Unity.Framework.Datatable`1[Amplitude.Unity.Localization.LocalizationDatatableElement].LoadFromFile (System.String path, Amplitude.Xml.Serialization.XmlAttributeOverride[] overrides, Amplitude.Xml.Serialization.XmlExtraType[] extraTypes) [0x00000] in :0
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00:43:54:554UnitySTACKFileNotFoundException: Could not find file "steam_api64.dll".
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00:43:54:554UnitySTACKFileNotFoundException: Could not find file "steam_api64.dll".
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00:43:54:554DefaultSTACKResolution has been changed.
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00:43:54:554DefaultSTACKCameraManager.VideoSettingsService_ResolutionChange.
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00:43:54:554DefaultSTACKResetting Camera Aspect has been changed 1.777778 -> 1.777778.
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00:43:54:554HxFxSTACKBinding service [IGPUColorEvolutionService] with context [AllwaysActivatedCamera] with an instance of type [GPUColorEvolutionManager]
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00:43:54:554DefaultSTACKVideoStateManager : Device lost
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00:43:54:634DataSTACKThe database of type 'Amplitude.Unity.Localization.LocalizationDatatableElement' failed to load the file 'G:/second libary /steamapps/common/Endless Space 2/Public/Localization\english\ES2_Localization_Locales.xml'. The following exception was raised: System.IO.DirectoryNotFoundException: Could not find a part of the path "G:\second libary\steamapps\common\Endless Space 2\Public\Localization\english\ES2_Localization_Locales.xml". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean isAsync, Boolean anonymous) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess) at Amplitude.Unity.Framework.Datatable`1[Amplitude.Unity.Localization.LocalizationDatatableElement].LoadFromFile (System.String path, Amplitude.Xml.Serialization.XmlAttributeOverride[] overrides, Amplitude.Xml.Serialization.XmlExtraType[] extraTypes) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean isAsync, Boolean anonymous) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess) at Amplitude.Unity.Framework.Datatable`1[Amplitude.Unity.Localization.LocalizationDatatableElement].LoadFromFile (System.String path, Amplitude.Xml.Serialization.XmlAttributeOverride[] overrides, Amplitude.Xml.Serialization.XmlExtraType[] extraTypes) [0x00000] in :0
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00:43:54:634DefaultSTACKVideoStateManager : Device is no longer lost
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00:43:54:641DataSTACKThe database of type 'Amplitude.Unity.Localization.LocalizationDatatableElement' failed to load the file 'G:/second libary /steamapps/common/Endless Space 2/Public/Localization\english\ES2_Localization_Quest_Locales.xml'. The following exception was raised: System.IO.DirectoryNotFoundException: Could not find a part of the path "G:\second libary\steamapps\common\Endless Space 2\Public\Localization\english\ES2_Localization_Quest_Locales.xml". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean isAsync, Boolean anonymous) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess) at Amplitude.Unity.Framework.Datatable`1[Amplitude.Unity.Localization.LocalizationDatatableElement].LoadFromFile (System.String path, Amplitude.Xml.Serialization.XmlAttributeOverride[] overrides, Amplitude.Xml.Serialization.XmlExtraType[] extraTypes) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean isAsync, Boolean anonymous) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess) at Amplitude.Unity.Framework.Datatable`1[Amplitude.Unity.Localization.LocalizationDatatableElement].LoadFromFile (System.String path, Amplitude.Xml.Serialization.XmlAttributeOverride[] overrides, Amplitude.Xml.Serialization.XmlExtraType[] extraTypes) [0x00000] in :0
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00:43:54:650DataSTACKThe database of type 'Amplitude.Unity.Localization.LocalizationDatatableElement' failed to load the file 'G:/second libary /steamapps/common/Endless Space 2/Public/Localization\english\ES2_Localization_Update7_MakeWarNotLove_Locales.xml'. The following exception was raised: System.IO.DirectoryNotFoundException: Could not find a part of the path "G:\second libary\steamapps\common\Endless Space 2\Public\Localization\english\ES2_Localization_Update7_MakeWarNotLove_Locales.xml". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean isAsync, Boolean anonymous) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess) at Amplitude.Unity.Framework.Datatable`1[Amplitude.Unity.Localization.LocalizationDatatableElement].LoadFromFile (System.String path, Amplitude.Xml.Serialization.XmlAttributeOverride[] overrides, Amplitude.Xml.Serialization.XmlExtraType[] extraTypes) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean isAsync, Boolean anonymous) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess) at Amplitude.Unity.Framework.Datatable`1[Amplitude.Unity.Localization.LocalizationDatatableElement].LoadFromFile (System.String path, Amplitude.Xml.Serialization.XmlAttributeOverride[] overrides, Amplitude.Xml.Serialization.XmlExtraType[] extraTypes) [0x00000] in :0
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00:43:54:677DefaultSTACKAn exception has been raised while initializing the application managers.
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00:43:54:677DefaultSTACKApplication is shutting down...
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00:43:54:677DefaultSTACKG:\second libary \steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\Amplitude.AI.Loader.dll
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00:43:54:677AudioSTACKMute rear channels (since we are in mono or stereo speaker configuration)
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00:43:54:677AudioSTACKThe audio manager is ready.
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00:43:54:677DefaultSTACKError message modal is disabled.
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00:43:54:677DataSTACKThe database of type 'Amplitude.Unity.Localization.LocalizationDatatableElement' failed to load the file 'G:/second libary /steamapps/common/Endless Space 2/Public/Localization\english\ES2_Localization_Update8_MinorQuestDLC_Locales.xml'. The following exception was raised: System.IO.DirectoryNotFoundException: Could not find a part of the path "G:\second libary\steamapps\common\Endless Space 2\Public\Localization\english\ES2_Localization_Update8_MinorQuestDLC_Locales.xml". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean isAsync, Boolean anonymous) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess) at Amplitude.Unity.Framework.Datatable`1[Amplitude.Unity.Localization.LocalizationDatatableElement].LoadFromFile (System.String path, Amplitude.Xml.Serialization.XmlAttributeOverride[] overrides, Amplitude.Xml.Serialization.XmlExtraType[] extraTypes) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean isAsync, Boolean anonymous) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess) at Amplitude.Unity.Framework.Datatable`1[Amplitude.Unity.Localization.LocalizationDatatableElement].LoadFromFile (System.String path, Amplitude.Xml.Serialization.XmlAttributeOverride[] overrides, Amplitude.Xml.Serialization.XmlExtraType[] extraTypes) [0x00000] in :0
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00:43:58:490DefaultSTACKApplication shudown complete.
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00:43:58:490DataSTACKThe database of type 'Amplitude.Unity.Localization.LocalizationDatatableElement' failed to load the file 'G:/second libary /steamapps/common/Endless Space 2/Public/Localization\english\ES2_Localization_Update9_MinorMusicDLC_Locales.xml'. The following exception was raised: System.IO.DirectoryNotFoundException: Could not find a part of the path "G:\second libary\steamapps\common\Endless Space 2\Public\Localization\english\ES2_Localization_Update9_MinorMusicDLC_Locales.xml". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean isAsync, Boolean anonymous) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess) at Amplitude.Unity.Framework.Datatable`1[Amplitude.Unity.Localization.LocalizationDatatableElement].LoadFromFile (System.String path, Amplitude.Xml.Serialization.XmlAttributeOverride[] overrides, Amplitude.Xml.Serialization.XmlExtraType[] extraTypes) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean isAsync, Boolean anonymous) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess) at Amplitude.Unity.Framework.Datatable`1[Amplitude.Unity.Localization.LocalizationDatatableElement].LoadFromFile (System.String path, Amplitude.Xml.Serialization.XmlAttributeOverride[] overrides, Amplitude.Xml.Serialization.XmlExtraType[] extraTypes) [0x00000] in :0
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00:43:58:492AudioSTACKThe Wwise sound engine has been released.
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00:43:58:492PrismSTACKApplication End: {"eventID":"5.02.01","eventName":"Application End","steamID":"76561198061208541","gamecode":"392110","sessionID":"f2c8e47ffeb84acabf9372876609f06f","eventTimestampClient":"2018-04-25T00:43:54.765"}
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00:43:58:492PrismSTACKGame Session-Close: {"eventID":"1.22.01","eventName":"Game Session-Close","steamID":"76561198061208541","gamecode":"392110","sessionID":"f2c8e47ffeb84acabf9372876609f06f","eventTimestampClient":"2018-04-25T00:43:56.711"}
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00:43:58:492DefaultSTACKFlushing diagnostics before closing streams...
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